Gnomon Workshop - Body Modeling for Games: Low Poly Modeling (ENG)English | AVC1 1024x768 | MP3 128 Kbps | 3.72 GB
Genre: eLearningCreating characters for games presents many challenges for the 3D artist. Issues such as poly count, flexibility of the rig, art direction, and the game environment itself will dictate the final look of the character. In this DVD, Mayan continues from the head model and design used in "Head Modeling for Games", demonstrating the tools and techniques used to create low polygon characters. Topics such as working from a concept design, poly count, scripts, props and topology are discussed.
Topic Covered * Use of Concept Drawings in Modeling
* Poly Count Restrictions
* MJ Poly Tools
* Primitive Modeling
* Modeling the Form
* Topology
Chapter 1. Setting up the Scene
2. Blocking in the Body
3. Modeling Secondary Details
4. Modeling Finishing Details
5. Modeling Hands
6. Modeling Boots
7. Gear Modeling and Integration
8. Edge Smoothing and Finalizing Scene
Video codec: QuickTime
Video: MOV, SVQ3 Sorenson Video 3, 1846 kbps, 1024x768
Homepage: _http://www.thegnomonworkshop.com/store/product/215/
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