Gnomon Workshop - Photorealistic Texture Painting: An Introduction with Justin Hol (2010/ENG)English | 254 minutes | 1152x720 | AAC, 44100Hz, 705kbps | 3.39 GB
Genre: eLearningIn this introduction to photorealistic texture painting, Justin Holt discusses how a trained eye for detail and keen sense of observation are essential attributes to being a successful texture painter in the the feature film industry. Using BodyPaint and Photoshop, Justin will demonstrate some of his easy to follow techniques and tricks of the trade in order to paint proper color, bump, displacement, specular and opacity maps. But more importantly, Justin will go through essential principles to maintaining a non-destructive workflow while painting textures to ensure a maximum amount of control and flexibility for any revisions and changes that may be requested after the maps are completed in a production environment. Additionally, Justin will complete the lecture with a quick run through in Modo to show how to quickly and easily generate polished renders that showcase all of the finely tuned texture work.
Topics Covered: Understanding Surface Qualities
Gathering Proper Reference
Cleaning Up and Prepping Photographic Reference
Color Projections
Seams and Finishing Color Maps
Rebuilding Textures from Scratch
Painting Spec Maps
Bump Map vs. Displacement Map
Rendering in Modo
Disc Set:1. Understanding Surface Qualities
2. Color Grading Reference
3. First Color Projection
4. More Color Projections
5. Seams and Finishing the Color Maps
6. Rebuilding Color Map from Scratch
7. Painting Spec Maps
8. Bump and Displacement Maps
9. Rendering in Modo
Video: MPEG4 Video (H264), 1152x720, 15.00fps
Audio: AAC, 44100Hz, 705kbps
Length: 254 minutes